Requirement Gathering
Understanding the specific client requirements for this gaming project.
Ideation
Brainstorming sessions, multiple meetings, viability assessments, and collaboration establishment
Designing
Use of Blender, Maya, Zbrush, and Substance Painter for game designing.
Development
Use of Unreal Engine for high-quality visual development, Autodesk Maya, and Blender, for rigging and modeling process.
Deployment
Rigorous testing along with real players’ feedback, and planned launch.