Requirement Gathering
Our team started with an in-depth exploration of the project’s requirements and close collaboration.
Ideation
Creative ideation began by conceptualizing each unique character and team discussions.
Designing
We used ZBrush, Blender, and Marvelous Designer to translate our ideas into tangible assets.
Development
We textured and rigged each character with Blender, 3ds Max, and Substance Painter.
Deployment
Strict quality assurance checks were necessary to ensure the smoothest final delivery of characters.